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The simpsons game xbox 360 preview
The simpsons game xbox 360 preview






the simpsons game xbox 360 preview

It seems particularly useful for crushing groups of enemies with large boulders. At certain activation points, she can summon the Hand of Buddha, a large controllable hand able to pick up and throw objects with apparent impunity. Lisa's power evokes the godly hand from Lionhead's deity sim Black & White (PC). The pair is then required to disable a dangerous wood chipper obstacle by pressing two buttons simultaneously. That ability, combined with his high jumping ability, gives him access to certain areas Lisa cannot reach in one application of cooperative puzzle solving, Bart reaches a high ledge and pushes a trampoline off, letting Lisa jump up join him. Bart's video game powers transform him into the superhero Bartman, who is equipped with a zipline and whose cape allows him glide gently from high distances as well as catch updrafts and float into the air. I was able to check out three episodes from the game, the first of which is set in a logging camp and features Bart and Lisa. "Lisa's hair was a big challenge," recalled Knight, "to not get it to look like a big pine cone." That effort has paid off in spades-the game world recreates the distinctive cartoon style of The Simpsons admirably. For example, Lisa's hair, which in most 3D interpretations would look like a spiked sphere, retains its flat starburst outline from all directions.

the simpsons game xbox 360 preview

Whereas many cartoon-to-game translations attempt to translate the original 2D characters to a 3D form, The Simpsons Game uses a very well-tuned cel-shading technique that genuinely creates the effect that characters and environments are flat 2D regardless of the viewing angle. Visually, The Simpsons Game is extremely impressive even in its early state. The game supports same-screen co-op only no online implementation is planned.

the simpsons game xbox 360 preview

When only one character is being controlled by a player, the AI will take over the other, but another player can drop in or out at any time. "We have nothing to do with the movie," executive producer Scott Amos reassured the assembled crowd of journalists.Ĭooperative play is a primary gameplay focus, with all 16 levels-dubbed "episodes" here-designed to require two characters. Parody is central to the game's original story, which is being entirely conceived and written by the show's current writing team. This theme of self-awareness serves as the underpinning for numerous jokes on games, game publishers and developers, and gamers. The setup to the tentatively named The Simpsons Game is that the members of the Simpson family realize quite early on that they have been enlisted to star in yet another licensed video games-and have consequently gained abilities suited to a video game world. "It's an awesome opportunity to tackle gaming as a subject matter in a way that takes aim at games, at EA, and at various cliches in the gaming space." "We're really doing a reboot of The Simpsons as a gaming franchise," explained creative director Jonathan Knight. During its Summer Preview event held yesterday in San Francisco, the publisher showed some gameplay from three levels of the EA Redwood Shores-developed The Simpsons Game on Xbox 360 (the game is also heading to PlayStation 2, PlayStation 3, Wii, Nintendo DS, and PSP), and I was there to check it out.

The simpsons game xbox 360 preview license#

After acquiring the license back in 2005, Electronic Arts has finally demonstrated a bit of what it plans to do with the video game rights to celebrated cartoon series The Simpsons.








The simpsons game xbox 360 preview